We are an official chapter of the Dagorhir Battle Games Association, which is a national 501(c)(7) organization.
When you get down to it our organization (Angaron Dagorhir) is a social, recreational, athletic and educational community.
Our community promotes a healthy and accepting environment for people from all walks of life.
It's a place that bolsters social skills, education in history, athletic activities such as physical skill and knowledge of battlefield tactics, various time-tested non-combative skills such as sewing, weaving, embroidery, drumming, folk dancing and camping as well as creativity and encouragement to go beyond the modern and even beyond the historical, into a place of fantasy and excitement.
Angaron Dagorhir: Where Fantasy Becomes Reality.
Is Angaron Dagorhir a non-profit?
Yes, technically. We are required by our Chapter Contract with the DBGA (Dagorhir Battle Game Association) to actively operate as a non-profit, though at this time we are not officially registered as such. We do have plans to do so when we are able.
Up until 2016 we have had little to no true organization or paperwork, nor have we had records and/or files that were furnished to the IRS or anywhere else (this will change). None-the-less, our past elected officials have always ran this chapter as a non-profit with little to no funds in its treasury.
Our parent organizaation, The DBGA, is a registered 501(c)(7) non-profit organization. When registered, we will be as well.
Do you accept donations?
Yes! We are beyond thrilled to accept any and all donations, whether cash or items.
We are a small organization and rely heavily on member support and word of mouth,
Donations can be given to any of the 3 elected chapter leaders. A donation thank you receipt will be provided.
Note: Unfortunately, donations are not tax deductible on the donor's federal income tax return. (This is due to IRS tax law and not by our choice.)
Please send questions to any of the email addresses listed on the contact page.
What is Dagorhir's timeframe? What is period?
This isn't so simply answered.
Our game's background is best understood as if you were to take fantasy elements, races and areas and merge them with ancient eras on earth. Some envision it as an expanded world with hidden areas and a great nexus with mystical portals to travel from one area and time to another.
In strict terms, it was originally described as 'where dark age (early medieval age) europe meets tolkien's middle earth,' so the period would be europe between the fall of Rome (5th century) and something like 1066, plus the fantasy cultures of Tolkien's world (itself very much rooted in the historical European dark ages).
The game has since become more universal, more free and a place to be more creative and different. So long as they don't break the One Rule.
For the more practical and/or historical... people ofttimes choose to portray characters outside the appropriate time period /locale, like Romans, Spartans, 14th century knights, and Samurai.
For those looking for the fantastical... Those elements have since grown as well. People have pulling appropriate, non-modern fantasy characters, kits and backstories, event ideas, and such from places other than Tolkien. Examples include: D&D, Sword Of Truth, Redwall, Fallen Kingdoms, etc.
A note on pirates: Tricorn hat / Johnny Depp pirates are not period. Stealing stuff on boats is.
The One Rule: You should, whatever you choose, stay pre wide-spread gunpowder and personal firearms when choosing things from cultures and media.
For Those Interested, a bit obout 501(c()(7) non-profits:
A group organized for pleasure, recreation, and other similar non-profitable purposes and substantially all of its activities are for these purposes.
Any written policy must not provide for discrimination against any person based on their race, color or religion.
Must be a group with limited membership. (The contract with the DBGA requires that our events be open to other Dagorhirrim and to the public, but those people are not members of Angaron and as such do not have voting rights within our Chapter.)
In general, the organization should be supported solely by membership fees (??), membership dues (monthly or yearly) and assessments (uh?). Note: If otherwise entitled to exemption, the organization won't be disqualified if it raises revenue through the use of club facilities or in connection with club activities (We are not.). If your organization will engage in the sale of anything it will lose its exempt status. However, when filing for status, you can report plans to fundraise, feed, or provide other services to your members, their dependents and your guests - this can help stave off a denial of exemption status.
For the purpose of a 501(c)(7), Gross Receipts are the receipts from the normal and usual (traditionally conducted) activities of the organization. These receipts include: charges, admissions, membership fees, dues, assessments, investment income, and normal recurring capital gains on investments. Receipts NOT included are: initiation fees and capital contributions.
A section 501(c)(7) organization can receive up to 35% of its Gross Receipts (including investment income) from sources outside its membership without losing its tax-exempt status. Of the 35%, up to 15% of the gross receipts can be derived from the use of the club’s facilities or services by the general public. (Outside income more than these limits will be looked into when determining if the organization should still qualify for exempt status.)
Nontraditional activities are detrimental to the further growth and exempt status of an organization - - nontraditional business activities are prohibited.
Donations to exempt social and recreational organizations are NOT deductible as charitable contributions on the donor’s federal income tax return.q